Your PC, now in Motion

PortalVR Motion brings Wii-style motion controls to PC, bringing natural motion controls to thousands of games and creative apps on SteamVR — using the phone already in your pocket as a fully tracked 6DoF controller. Joy-Cons and VR controllers work too.

Already have a license? Download PortalVR Motion

Your phone is now a motion controller Android & iOS Joy-Cons & VR controllers too Works with SteamVR
PortalVR brings motion controller gameplay to flat screens.

How it Works

Plug your phone into your PC, grip it, and hold Volume‑Down to calibrate — PortalVR Motion then tracks it in full 6DoF. The phone becomes the controller, with an on‑screen trigger, grip, and buttons. Works on Android and iOS. PortalVR Motion uses your iPhone's FaceID camera to track Joy-Con controllers in 3D — no base stations, no extra gear. Plug a Quest or PICO into your PC — or use paired Index controllers or Vive wands — and PortalVR Motion pipes the native tracked controllers straight into SteamVR.

Watch how to play 2-minute setup videos
A hand holds a smartphone showing PortalVR Motion's on-screen controller in front of a desktop monitor running a SteamVR space shooter in a dimly lit room. Two hands grip blue and orange Joy-Con 2 controllers; an iPhone on a small stand watches them while a desktop monitor displays a SteamVR space shooter. Hands holding Quest VR controllers in front of a desktop monitor running a SteamVR space combat game; the Quest headset rests on the desk in front of the monitor.
Plug in via USB
Connect your phone to your PC with a USB cable.
Grip & calibrate
Grip your phone and press and hold Volume‑Down to calibrate 6DoF tracking.
Launch any SteamVR game
Your phone shows up as a tracked controller. Play.
Dock your iPhone
Mount it so the FaceID camera can see your hands.
Pair your Joy-Cons
Bluetooth connect in seconds.
Launch any SteamVR game
Jump into thousands of VR experiences instantly.
Plug in your headset
Connect a Quest or PICO over USB, or use paired Index controllers or Vive wands.
Wake your VR controllers
Optical or Lighthouse tracking handles the rest.
Launch any SteamVR game
Same SteamVR titles, no extra gear required.
New in Motion 3.3

Bring your whole self to VRChat

Motion now tracks your head, face, and hands with your camera and drives your avatar live in VRChat. Look around, grin, wave — you show up, expressions and all, no headset required.

Live camera tracking Head look + true 3D parallax, live on a flat screen Camera-driven facial expressions in VRChat Full finger articulation — controllers optional
What you need

Three ways to play. Pick yours.

Motion runs on hardware you probably already own. Easiest of all: just your phone — now a fully tracked 6DoF controller. Prefer Joy-Cons or VR controllers? Those work too.

Good Fully tracked

Smartphone

Your phone tracks itself in full 6DoF and becomes the controller — held in a grip, with a trigger, grip, and buttons on the screen. Android or iOS.

  • Any modern Android phone or iPhone
  • A Windows PC that can already run SteamVR
  • That's it, just plug in over USB
Watch the setup
Better Dual handed

iPhone + Joy-Con

Your iPhone's FaceID camera tracks the Joy-Cons — and your hands — in 6 DoF, so full finger articulation comes through. No base stations, no headset.

  • Any iPhone with FaceID (front-facing depth camera)
  • A pair of Joy-Con 1 or Joy-Con 2 controllers
  • A Windows PC + an iPhone stand
Watch the setup
Best Highest precision

VR Controllers

Use a VR headset's native tracked controllers as the tracking source — Quest or PICO over USB, or paired Index controllers or Vive wands.

  • A Quest or PICO headset, Index controllers or Vive wands
  • Quest / PICO: developer mode + USB to your PC
  • A Windows PC that can already run SteamVR
Watch the setup
True 3D

Built for the new wave of 3D.

Motion renders genuine stereoscopic depth — so the latest glasses-free 3D monitors and AR glasses show every SteamVR title in real, eye-popping 3D.

Samsung Odyssey 3D glasses-free 3D gaming monitor displaying a spaceship in stereoscopic depth.
Glasses-free 3D monitor

Samsung Odyssey 3D

Sit at a Samsung Odyssey 3D and get true stereoscopic depth right on the desk — eye-tracked, with no glasses and no headset.

New
XREAL One AR glasses, a lightweight pair of display glasses that render a large floating 3D screen.
AR glasses

XREAL & VITURE glasses

Wear a pair of XREAL or VITURE AR glasses for a giant floating screen with full stereoscopic depth. Plug in over USB-C and play in 3D anywhere.

SteamVR · 6,000+ titles

Every SteamVR title
now in Motion

Motion registers as a SteamVR runtime, so any title that runs in SteamVR sees standard tracked controllers and launches normally — from Beat Saber and Half-Life: Alyx to VRChat, Gravity Sketch, and the long tail of indie experiments.

No per-game patching Standard tracked controllers Same launchers, same saves
The library · 6,000+ titles

6,000+ apps and games now in Motion

From action and rhythm to creative tools and sketchpads — Motion plugs into SteamVR, so anything that runs there runs here.

We're still exploring which titles work best — Join the Discord to help us find the gems.

Get Motion

Two ways to play

Grab it for yourself on Steam — or license the tracking engine behind it for your own product.

For personal use

Buy it once, on Steam

Play thousands of SteamVR titles with the phone already in your pocket — no headset, no base stations.

  • Phone, Joy-Cons, or VR controllers — Android & iOS
  • 6,000+ SteamVR games and creative apps
  • Automatic updates, installed and managed through Steam
  • Non-commercial use only
Get it on Steam Personal use · Windows 10/11
Commercial · Teams · OEM

Using Motion at work?

Want to use PortalVR Motion commercially? Whether you're a startup that needs a few seats for testing, QA, and development, or you want to build Motion into your own product, contact our team for licensing options or scoped integrations.

Teams & developers

License Motion across your company for testing, QA, demos, and day-to-day development — startups welcome.

White-label

Ship Motion under your own name, UI, and store presence — your product, our engine underneath.

Zero SteamVR dependency

Run on our standalone stack with no Steam or SteamVR install required — ideal for kiosks, fixed installs, and demos.

Custom OpenXR runtime

Our own OpenXR runtime feeds phone, Joy-Con, and VR-controller 6DoF tracking straight into your VR app.

Contact sales Per-seat licensing, priority support, and SLAs available — sales@portalvr.io
Now on Steam

Your PC, in Motion.

Thousands of SteamVR titles, played with the phone already in your pocket — no headset, no base stations. Get it on Steam and you're playing in minutes.

What is PortalVR Motion?
PortalVR Motion is a SteamVR addon that brings natural, Wii-style motion controls to thousands of VR games and apps on SteamVR — no headset, no base stations. The easiest way to play is with the phone already in your pocket: it tracks itself in full 6 DoF and becomes the controller, on Android or iOS. You can also use Joy-Cons (tracked by an iPhone's camera) or a VR headset's controllers. Play at your desk on the screen you already have — or in true stereoscopic 3D on AR glasses or a 3D monitor.
What's the difference between PortalVR Motion and PortalVR Cast?
Motion is a SteamVR add-on that lets you run any SteamVR content in 2D with motion controls. Cast takes a different angle — it streams VR content directly into the browser from a Quest, PICO, or Galaxy XR headset and lets you play in a similar way, but is limited to sideloaded or pushed APKs.
Can I really play any SteamVR game?
Motion registers as a SteamVR runtime, so any title that runs in SteamVR sees standard tracked controllers and launches normally. The catch is that some titles ask for extremely precise fast motion or sharp full-body movement (like spinning around to face an enemy behind you) — those can be awkward to translate onto a 2D screen. That said: we've managed to beat a few Hard levels in Beat Saber through Motion, so it's not too bad.
Do I need a powerful PC?
If your PC can already run a given SteamVR title, it can run it through Motion. Tracking happens on your phone (or the iPhone camera) — your PC just sees tracked controllers.
How do I get PortalVR Motion?
For personal use, PortalVR Motion is on Steam — grab it on the Steam store page. There's no separate signup, updates install automatically, and Steam's standard refund window lets you try it risk-free. For commercial, OEM, or white-label use, see Commercial or email sales@portalvr.io.
Do you offer commercial, OEM, or white-label licensing?
Yes — any commercial use of Motion is licensed directly with us, with no off-the-shelf plan. That ranges from a few seats for testing, QA, and development (startups included) to white-labeling the engine under your own brand, running with zero SteamVR dependency on our standalone stack, or integrating our custom OpenXR runtime so your own VR app gets phone, Joy-Con, and VR-controller 6 DoF tracking. Email sales@portalvr.io — more detail under Commercial.